Isn't it time you gave your Tune IN a Tune UP?
The Tune IN Tune UP is an interactive card game designed to help you feel closer to people. Improve your listening and empathy skills and complete fun challenges as you get to know more about your fellow players. Created by a psychiatrist and a marriage and family therapist, Tune IN Tune UP is great for friends, couples, families, and co-workers.
Why to Tune IN Tune UP?
- Research shows having close relationships is associated with better health, greater happiness, and even a longer life
- Interaction cards teach non-judgmental listening and empathy
- Action cards improve mastery of verbal and nonverbal relationship skills
- Playing a game is a fun way to enhance your interpersonal expertise
- Cards in this game also make great homework, simply assign one or more cards between sessions
Ages 12 through adult. Two or more players.
- Ask the person across from you to talk about what they would do if they knew they were going to die in a year. Then restate what they said. If your partner says you nailed it, keep the card.
- Ask the person across rom you to talk about a favorite travel destination. Then act out a commercial for that destination. If anyone wants to go to that place after hearing your ad, keep the card.
- Close your eyes and describe the person to your right in as much detail as you can (clothes, shoes, jewelry, eye color, hair color). If that person says you nailed it, keep the card.
Additional Product Info
|Topics:||Social Skills, Relationships, Group Activities|
|Recommended ages:||Not specified. See product description.|
CHOKING HAZARD - small parts
Not for children 3 years or under
I didn’t know what to expect when I bought the game, so I thought I’d describe it. Players draw cards instructing them to perform actions (i.e. send a meaningful text to the person across from you using only emojis) or describe something about their lives. Some topics are funny and others are serious. Everyone takes turns drawing cards and carrying out their instructions while the other players serve as listeners. Then, one of the listeners restates the words or actions of the card-drawer. If this is done to the satisfaction of that player, the listener gets to take the card. The person with the most cards wins.