Max: A Cooperative Game
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1-8 players. Ages 4-7. A popular game in therapy and school settings for young children, Max is useful for logic, empathy, and decision making. We must help get the little creatures safely home before Max the tomcat catches them. An important issue to discuss is also raised: we don’t like Max catching those little ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let’s talk it over.
Includes: 12 x 12" board, special dice, 4 movers, 4 cat treats.
| Topics: | Decision Making, Social Skills, Ice Breakers |
| Recommended ages: | Ages 4 through 7 |
| Grade level: | Grades PK through 2 |
| Players: | 1 - 8 |
| Printed in: | Canada |
Customers say kids enjoy the game and the cooperative, non-competitive play is fun and works well for preschool and early elementary ages. Several note it can be played with family and even solo, and therapists appreciate having it for a playroom. A recurring drawback is flimsy construction—pieces can feel not very sturdy or hard to move—and one reviewer found the directions unclear and wouldn’t recommend it.