Max: A Cooperative Game
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1-8 players. Ages 4-7. A popular game in therapy and school settings for young children, Max is useful for logic, empathy, and decision making. We must help get the little creatures safely home before Max the tomcat catches them. An important issue to discuss is also raised: we don’t like Max catching those little ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let’s talk it over.
Includes: 12 x 12" board, special dice, 4 movers, 4 cat treats.
| Topics: | Decision Making, Social Skills, Ice Breakers |
| Recommended ages: | Ages 4 through 7 |
| Grade level: | Grades PK through 2 |
| Players: | 1 - 8 |
| Printed in: | Canada |
Children and families enjoy the game's cooperative, simple gameplay — it works for preschoolers through early elementary, supports solo and group play, and is often recommended as a gift. Several reviewers reported flimsy components and unclear instructions; some wanted sturdier, easier-to-move pieces. Views on durability conflict: some say it’s held up well, others call the build cheap and not intuitive.