Max: A Cooperative Game
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1-8 players. Ages 4-7. A popular game in therapy and school settings for young children, Max is useful for logic, empathy, and decision making. We must help get the little creatures safely home before Max the tomcat catches them. An important issue to discuss is also raised: we don’t like Max catching those little ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let’s talk it over.
Includes: 12 x 12" board, special dice, 4 movers, 4 cat treats.
| Topics: | Decision Making, Social Skills, Ice Breakers |
| Recommended ages: | Ages 4 through 7 |
| Grade level: | Grades PK through 2 |
| Players: | 1 - 8 |
| Printed in: | Canada |
Customers say kids love this cooperative game and enjoy working together to get the creatures home. Many appreciate the simple, preschool-friendly play, usefulness for building teamwork, and that it can be played with family or solo; some therapists like it for their playrooms. Repeated concerns mention cheap construction, unclear directions, and pieces that feel flimsy or hard to move. One note: the “animals get eaten” can feel emotionally rough.