Max: A Cooperative Game
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1-8 players. Ages 4-7. A popular game in therapy and school settings for young children, Max is useful for logic, empathy, and decision making. We must help get the little creatures safely home before Max the tomcat catches them. An important issue to discuss is also raised: we don’t like Max catching those little ones, yet we recognize that he is a natural hunter. How do we resolve this in our minds and hearts? Let’s talk it over.
Includes: 12 x 12" board, special dice, 4 movers, 4 cat treats.
| Topics: | Decision Making, Social Skills, Ice Breakers |
| Recommended ages: | Ages 4 through 7 |
| Grade level: | Grades PK through 2 |
| Players: | 1 - 8 |
| Printed in: | Canada |
Most customers say children enjoy the game: it's simple, cooperative, and works well for preschool and early-elementary kids, including solo play and classroom/playroom use. Reviewers praised the concept and family-friendly collaboration. Some buyers, however, reported flimsy pieces, unclear directions, and occasional non-intuitive setup.