Land of Psymon: A Cognitive Psychotherapy Game
* Economy shipping to contiguous USA only.
by Eric B. Vogel, Psy.D. Kids love collecting cards, and they'll love capturing Psymon cards as they learn important cognitive-behavioral skills with this enchanting board game.
Each of the 10 "bad" Psymon ("psychological monsters") represents a negative thinking pattern and common cognitive distortion. Players learn about their modes of attack and strategies for defending against them. The 6 "good" Psymon exhibit the positive cognitive-behavioral skills that defeat negative thinking habits. Players earn points by identifying the good and bad Psymon at work in the situations described on Think cards.
Beautifully illustrated and really fun to play, Psymon is an ideal tool for teaching children cognitive behavioral life skills.
"This game is an outstanding new tool to aid in making Cognitive Therapy understandable and fun for school-age children." Tonia Brockman, Ph.D., Chief Psychologist, Kaiser Permanente, South San Francisco, CA
| Topics: | Coping, Thinking & Cognition, Assessment |
| Recommended ages: | Ages 8 through 14 |
| Grade level: | Grades 3 through 9 |
| Players: | 2 - 12 |
| Printed in: | USA |
Customers find this CBT game helpful for identifying cognitive distortions, challenging negative thoughts, and sparking good discussions across ages (kids through teens, even adults). Several like the concept and use it regularly. Common critiques: cards can be wordy/juvenile, and some wish for improved monster illustrations or extras like a take-home handout or figurines.