by Harold F. Burks, Ph.D.
This delightful game uses fairy tale characters to help players exercise their imaginations, understand their feelings, communicate more effectively, and find creative solutions to their problems. Thought-provoking game cards and a colorful game board, covered with captivating illustrations, invite players to let their imaginations roam free. The fairy tale symbols used in this game often tap subconscious material, making Imagine not only an excellent icebreaker, but also a useful projective tool.
Clinicians report that the game has diagnostic value with both children and adults. Extensively field tested, Imagine comes with a manual explaining its many therapeutic applications.
Additional Product Info
|Topics:||Ice Breakers, Assessment, Self Awareness|
|Recommended ages:||Ages 6 through 12|
|Grade level:||Grades K through 7|
|Players:||2 - 6|
CHOKING HAZARD - small parts
Not for children 3 years or under